not_reflectable -> reflectable

This commit is contained in:
KayenEQ
2014-02-22 02:23:37 -05:00
parent 44c833fbe6
commit 2a28e88bcf
4 changed files with 6 additions and 4 deletions
+1 -1
View File
@@ -1710,7 +1710,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
sp[tempid].descnum = atoi(row[155]);
sp[tempid].effectdescnum = atoi(row[157]);
sp[tempid].not_reflectable = atoi(row[161]) != 0;
sp[tempid].reflectable = atoi(row[161]) != 0;
sp[tempid].bonushate=atoi(row[162]);
sp[tempid].EndurCost=atoi(row[166]);
+1 -1
View File
@@ -688,7 +688,7 @@ struct SPDat_Spell_Struct
/* 157 */ int effectdescnum; // eqstr of effect description
/* 158 */ //Category Desc ID 3
/* 159 */ //bool npc_no_los;
/* 161 */ bool not_reflectable;
/* 161 */ bool reflectable;
/* 162 */ int bonushate;
/* 163 */
/* 164 */ // for most spells this appears to mimic ResistDiff