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Move GatherSpellTargets to mob
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@@ -432,6 +432,8 @@ public:
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inline bool SpellTypeRecastCheck(uint16 spellType) { return (IsClient() ? true : _spellSettings[spellType].recastTimer.GetRemainingTime() > 0 ? false : true); }
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std::vector<Mob*> GatherSpellTargets(bool entireRaid = false, Mob* target = nullptr, bool noClients = false, bool noBots = false, bool noPets = false);
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uint16 GetSpellTypeIDByShortName(std::string spellTypeString);
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std::string GetBotSpellCategoryName(uint8 setting_type);
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