[Cleanup] Make use of AccountStatus constants wherever status is checked or used. (#1764)

* [Cleanup] Make use of AccountStatus constants wherever status is checked or used.
- Cleanup all instances of SendEmoteMessage.
- Cleanup all instances of SendEmoteMessageRaw.
- Cleanup all instances of MessageStatus.
- Convert Quest API method defaults to use constants.

* Cleanup constant names.
This commit is contained in:
Kinglykrab
2021-11-14 22:01:13 -05:00
committed by GitHub
parent 5d75b7b365
commit 293361a1f7
38 changed files with 1369 additions and 870 deletions
+3 -3
View File
@@ -49,7 +49,7 @@ void Client::SendPathPacket(const std::vector<FindPerson_Point> &points) {
.Then([this](const EQ::Any &result) {
auto points = EQ::any_cast<std::vector<FindPerson_Point>>(result);
if (points.size() < 2) {
if (Admin() > 10) {
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Too few points");
}
@@ -59,7 +59,7 @@ void Client::SendPathPacket(const std::vector<FindPerson_Point> &points) {
}
if (points.size() > 36) {
if (Admin() > 10) {
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Too many points %u", points.size());
}
@@ -68,7 +68,7 @@ void Client::SendPathPacket(const std::vector<FindPerson_Point> &points) {
return;
}
if (Admin() > 10) {
if (Admin() > AccountStatus::Steward) {
Message(Chat::System, "Total points %u", points.size());
}