[Cleanup] Make use of AccountStatus constants wherever status is checked or used. (#1764)

* [Cleanup] Make use of AccountStatus constants wherever status is checked or used.
- Cleanup all instances of SendEmoteMessage.
- Cleanup all instances of SendEmoteMessageRaw.
- Cleanup all instances of MessageStatus.
- Convert Quest API method defaults to use constants.

* Cleanup constant names.
This commit is contained in:
Kinglykrab
2021-11-14 22:01:13 -05:00
committed by GitHub
parent 5d75b7b365
commit 293361a1f7
38 changed files with 1369 additions and 870 deletions
+42 -42
View File
@@ -7473,8 +7473,8 @@ XS(XS__worldwideaddldonloss) {
uint8 update_type = CZLDoNUpdateSubtype_AddLoss;
uint32 theme_id = (uint32)SvUV(ST(0));
int points = 1;
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8)SvUV(ST(1));
@@ -7495,8 +7495,8 @@ XS(XS__worldwideaddldonpoints) {
uint8 update_type = CZLDoNUpdateSubtype_AddPoints;
uint32 theme_id = (uint32)SvUV(ST(0));
int points = 1;
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
points = (int)SvIV(ST(1));
@@ -7520,8 +7520,8 @@ XS(XS__worldwideaddldonwin) {
uint8 update_type = CZLDoNUpdateSubtype_AddWin;
uint32 theme_id = (uint32)SvUV(ST(0));
int points = 1;
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8)SvUV(ST(1));
@@ -7541,8 +7541,8 @@ XS(XS__worldwideassigntask) {
{
uint8 update_type = WWTaskUpdateType_AssignTask;
uint32 task_identifier = (uint32) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
int task_subidentifier = -1;
int update_count = 1;
bool enforce_level_requirement = false;
@@ -7565,8 +7565,8 @@ XS(XS__worldwidecastspell) {
{
uint8 update_type = WWSpellUpdateType_Cast;
uint32 spell_id = (uint32) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8) SvUV(ST(1));
@@ -7585,8 +7585,8 @@ XS(XS__worldwidedialoguewindow) {
Perl_croak(aTHX_ "Usage: quest::worldwidedialoguewindow(string message, [uint8 min_status = 0, uint8 max_status = 0])");
{
const char* message = (const char*) SvPV_nolen(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8)SvUV(ST(1));
@@ -7606,8 +7606,8 @@ XS(XS__worldwidedisabletask) {
{
uint8 update_type = WWTaskUpdateType_DisableTask;
uint32 task_identifier = (uint32) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
int task_subidentifier = -1;
int update_count = 1;
bool enforce_level_requirement = false;
@@ -7630,8 +7630,8 @@ XS(XS__worldwideenabletask) {
{
uint8 update_type = WWTaskUpdateType_EnableTask;
uint32 task_identifier = (uint32) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
int task_subidentifier = -1;
int update_count = 1;
bool enforce_level_requirement = false;
@@ -7654,8 +7654,8 @@ XS(XS__worldwidefailtask) {
{
uint8 update_type = WWTaskUpdateType_FailTask;
uint32 task_identifier = (uint32) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
int task_subidentifier = -1;
int update_count = 1;
bool enforce_level_requirement = false;
@@ -7682,8 +7682,8 @@ XS(XS__worldwidemarquee) {
uint32 fade_out = (uint32) SvUV(ST(3));
uint32 duration = (uint32) SvUV(ST(4));
const char* message = (const char*) SvPV_nolen(ST(5));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 7)
min_status = (uint8) SvUV(ST(6));
@@ -7703,8 +7703,8 @@ XS(XS__worldwidemessage) {
{
uint32 type = (uint32) SvUV(ST(0));
const char* message = (const char*) SvPV_nolen(ST(1));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 3)
min_status = (uint8) SvUV(ST(2));
@@ -7725,8 +7725,8 @@ XS(XS__worldwidemove) {
uint8 update_type = WWMoveUpdateType_MoveZone;
const char* zone_short_name = (const char*) SvPV_nolen(ST(0));
uint16 instance_id = 0;
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8) SvUV(ST(1));
@@ -7747,8 +7747,8 @@ XS(XS__worldwidemoveinstance) {
uint8 update_type = WWMoveUpdateType_MoveZoneInstance;
const char* zone_short_name = "";
uint16 instance_id = (uint16) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8) SvUV(ST(1));
@@ -7769,8 +7769,8 @@ XS(XS__worldwideremoveldonloss) {
uint8 update_type = CZLDoNUpdateSubtype_RemoveLoss;
uint32 theme_id = (uint32)SvUV(ST(0));
int points = 1;
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8)SvUV(ST(1));
@@ -7791,8 +7791,8 @@ XS(XS__worldwideremoveldonwin) {
uint8 update_type = CZLDoNUpdateSubtype_RemoveWin;
uint32 theme_id = (uint32)SvUV(ST(0));
int points = 1;
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8)SvUV(ST(1));
@@ -7812,8 +7812,8 @@ XS(XS__worldwideremovespell) {
{
uint8 update_type = WWSpellUpdateType_Remove;
uint32 spell_id = (uint32) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8) SvUV(ST(1));
@@ -7833,8 +7833,8 @@ XS(XS__worldwideremovetask) {
{
uint8 update_type = WWTaskUpdateType_RemoveTask;
uint32 task_identifier = (uint32) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
int task_subidentifier = -1;
int update_count = 1;
bool enforce_level_requirement = false;
@@ -7859,8 +7859,8 @@ XS(XS__worldwideresetactivity) {
uint8 update_type = WWTaskUpdateType_ActivityReset;
uint32 task_identifier = (uint32) SvUV(ST(0));
int task_subidentifier = (int) SvIV(ST(1));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
int update_count = 1;
bool enforce_level_requirement = false;
if (items == 3)
@@ -7883,8 +7883,8 @@ XS(XS__worldwidesetentityvariableclient) {
uint8 update_type = WWSetEntityVariableUpdateType_Character;
const char* variable_name = (const char*) SvPV_nolen(ST(0));
const char* variable_value = (const char*) SvPV_nolen(ST(1));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 3)
min_status = (uint8) SvUV(ST(2));
@@ -7931,8 +7931,8 @@ XS(XS__worldwidesignalclient) {
{
uint8 update_type = WWSignalUpdateType_Character;
uint32 signal = (uint32) SvUV(ST(0));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
if (items == 2)
min_status = (uint8) SvUV(ST(1));
@@ -7953,8 +7953,8 @@ XS(XS__worldwideupdateactivity) {
uint8 update_type = WWTaskUpdateType_ActivityUpdate;
uint32 task_identifier = (uint32) SvUV(ST(0));
int task_subidentifier = (int) SvIV(ST(1));
uint8 min_status = 0;
uint8 max_status = 0;
uint8 min_status = AccountStatus::Player;
uint8 max_status = AccountStatus::Player;
int update_count = 1;
bool enforce_level_requirement = false;
if (items == 3)