[Cleanup] Make use of AccountStatus constants wherever status is checked or used. (#1764)

* [Cleanup] Make use of AccountStatus constants wherever status is checked or used.
- Cleanup all instances of SendEmoteMessage.
- Cleanup all instances of SendEmoteMessageRaw.
- Cleanup all instances of MessageStatus.
- Convert Quest API method defaults to use constants.

* Cleanup constant names.
This commit is contained in:
Kinglykrab
2021-11-14 22:01:13 -05:00
committed by GitHub
parent 5d75b7b365
commit 293361a1f7
38 changed files with 1369 additions and 870 deletions
+1 -1
View File
@@ -62,7 +62,7 @@ public:
void DisconnectByIP(uint32 iIP);
void CLCheckStale();
void CLEKeepAlive(uint32 numupdates, uint32* wid);
void CLEAdd(uint32 iLSID, const char* iLoginServerName, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin = 0, uint32 ip = 0, uint8 local=0);
void CLEAdd(uint32 iLSID, const char* iLoginServerName, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin = AccountStatus::Player, uint32 ip = 0, uint8 local=0);
void UpdateClientGuild(uint32 char_id, uint32 guild_id);
void RemoveCLEByLSID(uint32 iLSID);
bool IsAccountInGame(uint32 iLSID);