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[Cleanup] Make use of AccountStatus constants wherever status is checked or used. (#1764)
* [Cleanup] Make use of AccountStatus constants wherever status is checked or used. - Cleanup all instances of SendEmoteMessage. - Cleanup all instances of SendEmoteMessageRaw. - Cleanup all instances of MessageStatus. - Convert Quest API method defaults to use constants. * Cleanup constant names.
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@@ -62,7 +62,7 @@ public:
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void DisconnectByIP(uint32 iIP);
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void CLCheckStale();
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void CLEKeepAlive(uint32 numupdates, uint32* wid);
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void CLEAdd(uint32 iLSID, const char* iLoginServerName, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin = 0, uint32 ip = 0, uint8 local=0);
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void CLEAdd(uint32 iLSID, const char* iLoginServerName, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin = AccountStatus::Player, uint32 ip = 0, uint8 local=0);
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void UpdateClientGuild(uint32 char_id, uint32 guild_id);
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void RemoveCLEByLSID(uint32 iLSID);
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bool IsAccountInGame(uint32 iLSID);
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