[Bug Fix] Fix null pointer crash on zones that have not booted a zone yet with #reload commands or anything that calls GetZoneDescription (#2231)

This commit is contained in:
Chris Miles 2022-05-31 20:55:00 -05:00 committed by GitHub
parent 162d34e1d9
commit 291aaea581
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@ -60,6 +60,7 @@
#include "../common/repositories/criteria/content_filter_criteria.h" #include "../common/repositories/criteria/content_filter_criteria.h"
#include "../common/repositories/content_flags_repository.h" #include "../common/repositories/content_flags_repository.h"
#include "../common/repositories/zone_points_repository.h" #include "../common/repositories/zone_points_repository.h"
#include "../common/serverinfo.h"
#include <time.h> #include <time.h>
#include <ctime> #include <ctime>
@ -2734,6 +2735,14 @@ uint32 Zone::GetCurrencyItemID(uint32 currency_id)
std::string Zone::GetZoneDescription() std::string Zone::GetZoneDescription()
{ {
if (!IsLoaded()) {
return fmt::format(
"{} PID ({})",
IsStaticZone() ? "Static" : "Dynamic",
EQ::GetPID()
);
}
auto d = fmt::format( auto d = fmt::format(
"{} ({}){}{}", "{} ({}){}{}",
GetLongName(), GetLongName(),