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@@ -388,6 +388,12 @@ public:
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Lua_StatBonuses GetAABonuses();
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int16 GetMeleeDamageMod_SE(uint16 skill);
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int16 GetMeleeMinDamageMod_SE(uint16 skill);
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bool IsAttackAllowed(Lua_Mob target, bool isSpellAttack);
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bool IsCasting();
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int AttackAnimation(int Hand, Lua_ItemInst weapon);
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int GetWeaponDamage(Lua_Mob against, Lua_ItemInst weapon);
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bool IsBerserk();
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bool TryFinishingBlow(Lua_Mob defender, int &damage);
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};
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#endif
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