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@@ -3930,7 +3930,7 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
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// calculate attack_skill and skillinuse depending on hand and weapon
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// also send Packet to near clients
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DamageHitInfo my_hit;
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AttackAnimation(my_hit.skill, Hand, weapon);
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my_hit.skill = AttackAnimation(Hand, weapon);
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Log(Logs::Detail, Logs::Combat, "Attacking with %s in slot %d using skill %d", weapon?weapon->GetItem()->Name:"Fist", Hand, my_hit.skill);
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// Now figure out damage
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