diff --git a/common/eq_constants.h b/common/eq_constants.h index 7a2917368..d20bfdf4a 100644 --- a/common/eq_constants.h +++ b/common/eq_constants.h @@ -56,12 +56,16 @@ #define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001 #define AT_FreezeBuffs 38 // Freezes beneficial buff timers #define AT_NpcTintIndex 39 // not 100% sure +#define AT_GroupConsent 40 // auto consent group +#define AT_RaidConsent 41 // auto consent raid +#define AT_GuildConsent 42 // auto consent guild #define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic #define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though +#define AT_EQPlayers 45 // /eqplayersupdate #define AT_FindBits 46 // set FindBits, whatever those are! #define AT_TextureType 48 // TextureType #define AT_FacePick 49 // Turns off face pick window? maybe ... -#define AT_GuldShow 52 // this is what MQ2 call sit, not sure +#define AT_GuildShow 52 // this is what MQ2 call sit, not sure #define AT_Offline 53 // Offline mode //#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)