Change NPCType::deity to uint32 to match client data type

Fixes overflow warning in bot.cpp
Shouldn't need DeityAgnostic_LB anymore either
This commit is contained in:
Michael Cook (mackal) 2020-01-16 15:16:21 -05:00
parent d5067c4c3a
commit 28b0526857

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@ -44,7 +44,7 @@ struct NPCType
uint16 race;
uint8 class_;
uint8 bodytype; // added for targettype support
uint8 deity; //not loaded from DB
uint32 deity; //not loaded from DB
uint8 level;
uint32 npc_id;
uint8 texture;