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Change NPCType::deity to uint32 to match client data type
Fixes overflow warning in bot.cpp Shouldn't need DeityAgnostic_LB anymore either
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@ -44,7 +44,7 @@ struct NPCType
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uint16 race;
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uint8 class_;
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uint8 bodytype; // added for targettype support
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uint8 deity; //not loaded from DB
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uint32 deity; //not loaded from DB
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uint8 level;
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uint32 npc_id;
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uint8 texture;
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