mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 13:28:25 +00:00
Migrate spawn tables [skip ci]
This commit is contained in:
@@ -488,7 +488,7 @@ QuestInterface *QuestParserCollection::GetQIByNPCQuest(uint32 npcid, std::string
|
||||
}
|
||||
|
||||
//second look for /quests/zone/npcname.ext (precedence)
|
||||
const NPCType *npc_type = database.LoadNPCTypesData(npcid);
|
||||
const NPCType *npc_type = content_db.LoadNPCTypesData(npcid);
|
||||
if (!npc_type && npcid != ZONE_CONTROLLER_NPC_ID) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user