[Compilation] Use pre-compiled headers for Windows (speed) (#3778)

* Experiment with PCH

* Another run

* GCC test

* Different test

* Another one

* Another one

* Lua headers

* PCH main zone primitives

* Tweaks

* Tweaks

* Tweaks

* Add EQEMU_BUILD_PCH option default to ON
This commit is contained in:
Chris Miles
2023-12-17 19:04:21 -06:00
committed by GitHub
parent 21ec832ca6
commit 286479198f
5 changed files with 48 additions and 0 deletions
+6
View File
@@ -284,6 +284,12 @@ ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
INSTALL(TARGETS zone RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
IF (WIN32 AND EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/pch.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/types.h ../common/eqemu_logsys.h ../common/eqemu_logsys_log_aliases.h ../common/features.h ../common/global_define.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE mob.h npc.h corpse.h doors.h bot.h entity.h client.h zone.h)
ENDIF()
ADD_DEFINITIONS(-DZONE)
TARGET_LINK_LIBRARIES(zone ${ZONE_LIBS})