Merge of a monster

This commit is contained in:
KimLS
2017-04-02 20:03:51 -07:00
146 changed files with 10532 additions and 7432 deletions
+5 -2
View File
@@ -221,6 +221,9 @@ public:
Client(EQStreamInterface * ieqs);
~Client();
std::unordered_map<NPC *, float> close_npcs;
bool is_client_moving;
//abstract virtual function implementations required by base abstract class
virtual bool Death(Mob* killerMob, int32 damage, uint16 spell_id, EQEmu::skills::SkillType attack_skill);
virtual void Damage(Mob* from, int32 damage, uint16 spell_id, EQEmu::skills::SkillType attack_skill, bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None);
@@ -1458,7 +1461,7 @@ private:
Timer forget_timer; // our 2 min everybody forgets you timer
Timer autosave_timer;
#ifdef REVERSE_AGGRO
Timer scanarea_timer;
Timer client_scan_npc_aggro_timer;
#endif
Timer tribute_timer;
@@ -1475,8 +1478,8 @@ private:
Timer anon_toggle_timer;
Timer afk_toggle_timer;
Timer helm_toggle_timer;
Timer light_update_timer;
Timer aggro_meter_timer;
Timer npc_close_scan_timer;
glm::vec3 m_Proximity;