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https://github.com/EQEmu/Server.git
synced 2026-06-11 20:08:37 +00:00
Merge of a monster
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+17
-17
@@ -63,7 +63,7 @@ void ClientList::Process() {
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if (!iterator.GetData()->Process()) {
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struct in_addr in;
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in.s_addr = iterator.GetData()->GetIP();
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Log.Out(Logs::Detail, Logs::World_Server,"Removing client from %s:%d", inet_ntoa(in), iterator.GetData()->GetPort());
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Log(Logs::Detail, Logs::World_Server,"Removing client from %s:%d", inet_ntoa(in), iterator.GetData()->GetPort());
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//the client destructor should take care of this.
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// iterator.GetData()->Free();
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iterator.RemoveCurrent();
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@@ -158,16 +158,16 @@ void ClientList::GetCLEIP(uint32 iIP) {
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countCLEIPs = iterator.GetData();
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if ((countCLEIPs->GetIP() == iIP) && ((countCLEIPs->Admin() < (RuleI(World, ExemptMaxClientsStatus))) || (RuleI(World, ExemptMaxClientsStatus) < 0))) { // If the IP matches, and the connection admin status is below the exempt status, or exempt status is less than 0 (no-one is exempt)
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IPInstances++; // Increment the occurences of this IP address
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Log.Out(Logs::General, Logs::Client_Login, "Account ID: %i Account Name: %s IP: %s.", countCLEIPs->LSID(), countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Account ID: %i Account Name: %s IP: %s.", countCLEIPs->LSID(), countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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if (RuleB(World, EnableIPExemptions)) {
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Log.Out(Logs::General, Logs::Client_Login, "Account ID: %i Account Name: %s IP: %s IP Instances: %i Max IP Instances: %i", countCLEIPs->LSID(), countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str(), IPInstances, database.GetIPExemption(long2ip(countCLEIPs->GetIP()).c_str()));
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Log(Logs::General, Logs::Client_Login, "Account ID: %i Account Name: %s IP: %s IP Instances: %i Max IP Instances: %i", countCLEIPs->LSID(), countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str(), IPInstances, database.GetIPExemption(long2ip(countCLEIPs->GetIP()).c_str()));
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if (IPInstances > database.GetIPExemption(long2ip(countCLEIPs->GetIP()).c_str())) {
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if(RuleB(World, IPLimitDisconnectAll)) {
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Log.Out(Logs::General, Logs::Client_Login, "Disconnect: All accounts on IP %s", long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Disconnect: All accounts on IP %s", long2ip(countCLEIPs->GetIP()).c_str());
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DisconnectByIP(iIP);
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return;
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} else {
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Log.Out(Logs::General, Logs::Client_Login, "Disconnect: Account %s on IP %s.", countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Disconnect: Account %s on IP %s.", countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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countCLEIPs->SetOnline(CLE_Status_Offline);
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iterator.RemoveCurrent();
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continue;
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@@ -176,14 +176,14 @@ void ClientList::GetCLEIP(uint32 iIP) {
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} else {
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if (IPInstances > (RuleI(World, MaxClientsPerIP))) { // If the number of connections exceeds the lower limit
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if (RuleB(World, MaxClientsSetByStatus)) { // If MaxClientsSetByStatus is set to True, override other IP Limit Rules
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Log.Out(Logs::General, Logs::Client_Login, "Account ID: %i Account Name: %s IP: %s IP Instances: %i Max IP Instances: %i", countCLEIPs->LSID(), countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str(), IPInstances, countCLEIPs->Admin());
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Log(Logs::General, Logs::Client_Login, "Account ID: %i Account Name: %s IP: %s IP Instances: %i Max IP Instances: %i", countCLEIPs->LSID(), countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str(), IPInstances, countCLEIPs->Admin());
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if (IPInstances > countCLEIPs->Admin()) { // The IP Limit is set by the status of the account if status > MaxClientsPerIP
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if(RuleB(World, IPLimitDisconnectAll)) {
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Log.Out(Logs::General, Logs::Client_Login, "Disconnect: All accounts on IP %s", long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Disconnect: All accounts on IP %s", long2ip(countCLEIPs->GetIP()).c_str());
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DisconnectByIP(iIP);
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return;
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} else {
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Log.Out(Logs::General, Logs::Client_Login, "Disconnect: Account %s on IP %s.", countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Disconnect: Account %s on IP %s.", countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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countCLEIPs->SetOnline(CLE_Status_Offline); // Remove the connection
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iterator.RemoveCurrent();
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continue;
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@@ -191,22 +191,22 @@ void ClientList::GetCLEIP(uint32 iIP) {
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}
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} else if ((countCLEIPs->Admin() < RuleI(World, AddMaxClientsStatus)) || (RuleI(World, AddMaxClientsStatus) < 0)) { // Else if the Admin status of the connection is not eligible for the higher limit, or there is no higher limit (AddMaxClientStatus < 0)
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if(RuleB(World, IPLimitDisconnectAll)) {
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Log.Out(Logs::General, Logs::Client_Login, "Disconnect: All accounts on IP %s", long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Disconnect: All accounts on IP %s", long2ip(countCLEIPs->GetIP()).c_str());
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DisconnectByIP(iIP);
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return;
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} else {
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Log.Out(Logs::General, Logs::Client_Login, "Disconnect: Account %s on IP %s.", countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Disconnect: Account %s on IP %s.", countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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countCLEIPs->SetOnline(CLE_Status_Offline); // Remove the connection
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iterator.RemoveCurrent();
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continue;
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}
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} else if (IPInstances > RuleI(World, AddMaxClientsPerIP)) { // else they are eligible for the higher limit, but if they exceed that
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if(RuleB(World, IPLimitDisconnectAll)) {
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Log.Out(Logs::General, Logs::Client_Login, "Disconnect: All accounts on IP %s", long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Disconnect: All accounts on IP %s", long2ip(countCLEIPs->GetIP()).c_str());
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DisconnectByIP(iIP);
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return;
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} else {
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Log.Out(Logs::General, Logs::Client_Login, "Disconnect: Account %s on IP %s.", countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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Log(Logs::General, Logs::Client_Login, "Disconnect: Account %s on IP %s.", countCLEIPs->LSName(), long2ip(countCLEIPs->GetIP()).c_str());
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countCLEIPs->SetOnline(CLE_Status_Offline); // Remove the connection
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iterator.RemoveCurrent();
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continue;
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@@ -468,7 +468,7 @@ void ClientList::SendOnlineGuildMembers(uint32 FromID, uint32 GuildID)
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if(!from)
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{
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Log.Out(Logs::Detail, Logs::World_Server,"Invalid client. FromID=%i GuildID=%i", FromID, GuildID);
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Log(Logs::Detail, Logs::World_Server,"Invalid client. FromID=%i GuildID=%i", FromID, GuildID);
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return;
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}
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@@ -771,7 +771,7 @@ void ClientList::SendWhoAll(uint32 fromid,const char* to, int16 admin, Who_All_S
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safe_delete_array(output);
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}
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catch(...){
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Log.Out(Logs::Detail, Logs::World_Server,"Unknown error in world's SendWhoAll (probably mem error), ignoring...");
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Log(Logs::Detail, Logs::World_Server,"Unknown error in world's SendWhoAll (probably mem error), ignoring...");
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return;
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}
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}
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@@ -914,7 +914,7 @@ void ClientList::SendFriendsWho(ServerFriendsWho_Struct *FriendsWho, WorldTCPCon
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safe_delete(pack2);
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}
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catch(...){
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Log.Out(Logs::Detail, Logs::World_Server,"Unknown error in world's SendFriendsWho (probably mem error), ignoring...");
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Log(Logs::Detail, Logs::World_Server,"Unknown error in world's SendFriendsWho (probably mem error), ignoring...");
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return;
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}
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}
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@@ -1147,7 +1147,7 @@ Client* ClientList::FindByAccountID(uint32 account_id) {
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iterator.Reset();
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while(iterator.MoreElements()) {
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Log.Out(Logs::Detail, Logs::World_Server, "ClientList[0x%08x]::FindByAccountID(%p) iterator.GetData()[%p]", this, account_id, iterator.GetData());
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Log(Logs::Detail, Logs::World_Server, "ClientList[0x%08x]::FindByAccountID(%p) iterator.GetData()[%p]", this, account_id, iterator.GetData());
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if (iterator.GetData()->GetAccountID() == account_id) {
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Client* tmp = iterator.GetData();
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return tmp;
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@@ -1162,7 +1162,7 @@ Client* ClientList::FindByName(char* charname) {
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iterator.Reset();
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while(iterator.MoreElements()) {
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Log.Out(Logs::Detail, Logs::World_Server, "ClientList[0x%08x]::FindByName(\"%s\") iterator.GetData()[%p]", this, charname, iterator.GetData());
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Log(Logs::Detail, Logs::World_Server, "ClientList[0x%08x]::FindByName(\"%s\") iterator.GetData()[%p]", this, charname, iterator.GetData());
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if (iterator.GetData()->GetCharName() == charname) {
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Client* tmp = iterator.GetData();
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return tmp;
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