Added inspect buff cases for bots (ZombieSoul)

This commit is contained in:
Uleat
2017-03-03 17:51:02 -05:00
parent 7d13475bac
commit 2690d8fed8
3 changed files with 30 additions and 8 deletions
+6 -2
View File
@@ -4155,8 +4155,12 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
if(IsPet() && GetOwner() && GetOwner()->IsClient()) {
SendPetBuffsToClient();
}
if((IsClient() && !CastToClient()->GetPVP()) || (IsPet() && GetOwner() && GetOwner()->IsClient() && !GetOwner()->CastToClient()->GetPVP()) ||
(IsMerc() && GetOwner() && GetOwner()->IsClient() && !GetOwner()->CastToClient()->GetPVP()))
if((IsClient() && !CastToClient()->GetPVP()) ||
(IsPet() && GetOwner() && GetOwner()->IsClient() && !GetOwner()->CastToClient()->GetPVP()) ||
#ifdef BOTS
(IsBot() && GetOwner() && GetOwner()->IsClient() && !GetOwner()->CastToClient()->GetPVP()) ||
#endif
(IsMerc() && GetOwner() && GetOwner()->IsClient() && !GetOwner()->CastToClient()->GetPVP()))
{
EQApplicationPacket *outapp = MakeBuffsPacket();