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Fix merc attack delay
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@ -2261,7 +2261,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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tmpNPCType->gender = atoi(row[7]);
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tmpNPCType->gender = atoi(row[7]);
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tmpNPCType->texture = atoi(row[8]);
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tmpNPCType->texture = atoi(row[8]);
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tmpNPCType->helmtexture = atoi(row[9]);
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tmpNPCType->helmtexture = atoi(row[9]);
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tmpNPCType->attack_delay = atoi(row[10]);
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tmpNPCType->attack_delay = atoi(row[10]) * 100; // TODO: fix DB
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tmpNPCType->STR = atoi(row[11]);
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tmpNPCType->STR = atoi(row[11]);
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tmpNPCType->STA = atoi(row[12]);
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tmpNPCType->STA = atoi(row[12]);
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tmpNPCType->DEX = atoi(row[13]);
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tmpNPCType->DEX = atoi(row[13]);
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