Removed a usage of Mob::DistNoRoot and used ComparativeDistance instead

This commit is contained in:
Arthur Ice 2015-01-17 18:15:48 -08:00
parent 64bd24d5f9
commit 262ae383c9

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@ -878,7 +878,7 @@ bool Mob::CombatRange(Mob* other)
if (size_mod > 10000) if (size_mod > 10000)
size_mod = size_mod / 7; size_mod = size_mod / 7;
float _DistNoRoot = DistNoRoot(*other); float _DistNoRoot = ComparativeDistance(m_Position, other->GetPosition());
if (GetSpecialAbility(NPC_CHASE_DISTANCE)){ if (GetSpecialAbility(NPC_CHASE_DISTANCE)){