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Invisible/Hide mechanics when cast on
Updated mechanics to be consistent with live regarding how invisible breaks when the client is the target of a spell. Invisible will drop whenever a client is hit with a detrimental spell, regardless of if resisted, if it does damage or AOE. Hide skill now also follows the same rules as above. Implemented support for Rogue AA - Nerves of Steel which gives a chance for hide NOT to break when client is hit with an AOE spell.
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 10/10/2015 ==
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Kayen: Updated mechanics to be consistent with live regarding how invisible breaks when the client is the target of a spell.
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Invisible will drop whenever a client is hit with a detrimental spell, regardless of if resisted, if it does damage or AOE.
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Hide skill now also follows the same rules as above.
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Implemented support for Rogue AA - Nerves of Steel which gives a chance for hide NOT to break
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when client is hit with an AOE spell.
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== 09/25/2015 ==
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Uleat: Implemented 'Inventory Snapshot' feature to track online player inventories at timed intervals.
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rules:
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