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[NPC] Support for multiple emotes per type, emote variables (#3801)
* [forage rule feature] add a rule to disabled using common_food_ids from the list in forage.cpp. currently set to enabled. * NPC database emotes now supports basic variables. More than one variable can be used at a time. * Format manifest * Formatting * Formatting * Formatting --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -5133,6 +5133,16 @@ CHANGE COLUMN `slot` `inventory_slot` mediumint(9) NOT NULL DEFAULT -1 AFTER `st
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ALTER TABLE `starting_items`
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CHANGE COLUMN `temporary` `class_list` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `id`;
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)"
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},
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ManifestEntry{
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.version = 9248,
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.description = "2023_12_22_drop_npc_emotes_index.sql",
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.check = "show index from npc_emotes where key_name = 'emoteid'",
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.condition = "not_empty",
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.match = "",
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.sql = R"(
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ALTER TABLE `npc_emotes` DROP INDEX `emoteid`;
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)"
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}
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