[Performance] Client / NPC Position Update Optimizations (#4602)

* Zone optimizations

* More changes

* More

* Update entity.cpp

* Beautiful

* Amazing

* Feature flag all logic

* Broadcast to group

* Update mob.cpp

* Updates

* Update client.cpp

* Update client.cpp

* Add rule Zone:EnableEntityClipping

* Little bit of cleanup

* Don't send update to self while in group

* Remove visibility work and feature flags

* Cleanup

* Logging

* Improve CheckSendBulkNpcPositions

* No need to cast

* Field cleanup

* Build initial list on zone-in
This commit is contained in:
Chris Miles
2025-01-21 15:35:19 -06:00
committed by GitHub
parent 1a27127c39
commit 25826c6686
24 changed files with 203 additions and 214 deletions
+3 -1
View File
@@ -143,6 +143,7 @@ namespace Logs {
Corpses,
XTargets,
EvolveItem,
PositionUpdate,
MaxCategoryID /* Don't Remove this */
};
@@ -244,7 +245,8 @@ namespace Logs {
"EqTime",
"Corpses",
"XTargets",
"EvolveItem"
"EvolveItem",
"PositionUpdate"
};
}