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[Performance] Client / NPC Position Update Optimizations (#4602)
* Zone optimizations * More changes * More * Update entity.cpp * Beautiful * Amazing * Feature flag all logic * Broadcast to group * Update mob.cpp * Updates * Update client.cpp * Update client.cpp * Add rule Zone:EnableEntityClipping * Little bit of cleanup * Don't send update to self while in group * Remove visibility work and feature flags * Cleanup * Logging * Improve CheckSendBulkNpcPositions * No need to cast * Field cleanup * Build initial list on zone-in
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@@ -143,6 +143,7 @@ namespace Logs {
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Corpses,
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XTargets,
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EvolveItem,
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PositionUpdate,
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MaxCategoryID /* Don't Remove this */
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};
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@@ -244,7 +245,8 @@ namespace Logs {
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"EqTime",
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"Corpses",
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"XTargets",
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"EvolveItem"
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"EvolveItem",
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"PositionUpdate"
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};
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}
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