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[Performance] Client / NPC Position Update Optimizations (#4602)
* Zone optimizations * More changes * More * Update entity.cpp * Beautiful * Amazing * Feature flag all logic * Broadcast to group * Update mob.cpp * Updates * Update client.cpp * Update client.cpp * Add rule Zone:EnableEntityClipping * Little bit of cleanup * Don't send update to self while in group * Remove visibility work and feature flags * Cleanup * Logging * Improve CheckSendBulkNpcPositions * No need to cast * Field cleanup * Build initial list on zone-in
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@@ -6289,7 +6289,20 @@ INSERT INTO `items_evolving_details` VALUES
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)",
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.content_schema_update = true
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}
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},
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ManifestEntry{
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.version = 9291,
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.description = "2025_01_21_add_remove_zone_fields",
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.check = "SHOW COLUMNS FROM `zone` LIKE 'client_update_range'",
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.condition = "empty",
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.match = "",
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.sql = R"(
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ALTER TABLE zone DROP COLUMN IF EXISTS npc_update_range;
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ALTER TABLE zone DROP COLUMN IF EXISTS max_movement_update_range;
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ALTER TABLE `zone` ADD COLUMN `client_update_range` int(11) NOT NULL DEFAULT 600 AFTER `npc_max_aggro_dist`;
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)",
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.content_schema_update = true
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},
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// -- template; copy/paste this when you need to create a new entry
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// ManifestEntry{
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// .version = 9228,
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