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Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
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@@ -625,11 +625,6 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
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//send out updates to people in zone.
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SendPosition();
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#ifdef PACKET_UPDATE_MANAGER
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//flush our position queues because we dont know where we will end up
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update_manager.FlushQueues();
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#endif
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}
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_RequestClientZoneChange, sizeof(RequestClientZoneChange_Struct));
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