Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.

This commit is contained in:
KimLS
2013-06-22 01:32:41 -07:00
parent 7af04798fb
commit 2529a7700e
42 changed files with 426 additions and 859 deletions
+3 -2
View File
@@ -323,7 +323,8 @@ namespace luabind
#endif // LUABIND_CALL_FUNCTION_HPP_INCLUDED
#elif BOOST_PP_ITERATION_FLAGS() == 1
#else
#if BOOST_PP_ITERATION_FLAGS() == 1
#define LUABIND_TUPLE_PARAMS(z, n, data) const A##n *
#define LUABIND_OPERATOR_PARAMS(z, n, data) const A##n & a##n
@@ -438,6 +439,6 @@ namespace luabind
#undef LUABIND_OPERATOR_PARAMS
#undef LUABIND_TUPLE_PARAMS
#endif
#endif
+3 -1
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@@ -316,7 +316,8 @@ namespace luabind
#endif // LUABIND_CALL_MEMBER_HPP_INCLUDED
#elif BOOST_PP_ITERATION_FLAGS() == 1
#else
#if BOOST_PP_ITERATION_FLAGS() == 1
#define LUABIND_TUPLE_PARAMS(z, n, data) const A##n *
#define LUABIND_OPERATOR_PARAMS(z, n, data) const A##n & a##n
@@ -360,4 +361,5 @@ namespace luabind
#undef LUABIND_TUPLE_PARAMS
#endif
#endif
+3 -1
View File
@@ -89,7 +89,8 @@ namespace luabind
#endif // LUABIND_WRAPPER_BASE_HPP_INCLUDED
#elif BOOST_PP_ITERATION_FLAGS() == 1
#else
#if BOOST_PP_ITERATION_FLAGS() == 1
#define LUABIND_TUPLE_PARAMS(z, n, data) const A##n *
#define LUABIND_OPERATOR_PARAMS(z, n, data) const A##n & a##n
@@ -188,3 +189,4 @@ namespace luabind
#undef N
#endif
#endif