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Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
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@@ -323,7 +323,8 @@ namespace luabind
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#endif // LUABIND_CALL_FUNCTION_HPP_INCLUDED
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#elif BOOST_PP_ITERATION_FLAGS() == 1
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#else
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#if BOOST_PP_ITERATION_FLAGS() == 1
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#define LUABIND_TUPLE_PARAMS(z, n, data) const A##n *
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#define LUABIND_OPERATOR_PARAMS(z, n, data) const A##n & a##n
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@@ -438,6 +439,6 @@ namespace luabind
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#undef LUABIND_OPERATOR_PARAMS
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#undef LUABIND_TUPLE_PARAMS
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#endif
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#endif
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@@ -316,7 +316,8 @@ namespace luabind
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#endif // LUABIND_CALL_MEMBER_HPP_INCLUDED
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#elif BOOST_PP_ITERATION_FLAGS() == 1
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#else
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#if BOOST_PP_ITERATION_FLAGS() == 1
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#define LUABIND_TUPLE_PARAMS(z, n, data) const A##n *
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#define LUABIND_OPERATOR_PARAMS(z, n, data) const A##n & a##n
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@@ -360,4 +361,5 @@ namespace luabind
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#undef LUABIND_TUPLE_PARAMS
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#endif
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#endif
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@@ -89,7 +89,8 @@ namespace luabind
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#endif // LUABIND_WRAPPER_BASE_HPP_INCLUDED
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#elif BOOST_PP_ITERATION_FLAGS() == 1
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#else
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#if BOOST_PP_ITERATION_FLAGS() == 1
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#define LUABIND_TUPLE_PARAMS(z, n, data) const A##n *
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#define LUABIND_OPERATOR_PARAMS(z, n, data) const A##n & a##n
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@@ -188,3 +189,4 @@ namespace luabind
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#undef N
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#endif
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#endif
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