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More aa work, it actually loads yay
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+11
-1
@@ -22,8 +22,14 @@
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namespace AA
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{
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struct Rank
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class Ability;
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class Rank
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{
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public:
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Rank() { }
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~Rank() { }
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int id;
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int upper_hotkey_sid;
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int lower_hotkey_sid;
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int title_sid;
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@@ -34,7 +40,11 @@ struct Rank
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int spell_type;
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int recast_time;
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int prev_id;
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Rank *prev;
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int next_id;
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Rank *next;
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int total_cost;
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Ability *base_ability;
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std::unordered_map<int, RankEffect> effects;
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std::vector<RankPrereq> prereqs;
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};
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