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Whoops, we do haste differently
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+2
-2
@@ -3404,10 +3404,10 @@ int Mob::GetHaste()
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else if (IsNPC() && CastToNPC()->GetSwarmTarget())
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owner = entity_list.GetMobID(CastToNPC()->GetSwarmOwner());
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if (owner) {
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cap = 110;
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cap = 10;
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cap += std::max(0, owner->GetLevel() - 39) + std::max(0, owner->GetLevel() - 60);
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} else {
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cap = 250;
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cap = 150;
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}
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if(h > cap)
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