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Merge pull request #1100 from noudess/empty_processing
Allow quests to turn on mob processing in empty zones
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@@ -101,6 +101,7 @@ public:
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AA::Ability *GetAlternateAdvancementAbilityByRank(int rank_id);
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AA::Rank *GetAlternateAdvancementRank(int rank_id);
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bool is_zone_time_localized;
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bool process_mobs_while_empty;
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bool AggroLimitReached() { return (aggroedmobs > 10) ? true : false; }
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bool AllowMercs() const { return (allow_mercs); }
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bool CanBind() const { return (can_bind); }
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