mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-10 15:00:25 +00:00
Merge pull request #1100 from noudess/empty_processing
Allow quests to turn on mob processing in empty zones
This commit is contained in:
@@ -390,6 +390,10 @@ void lua_repop_zone() {
|
||||
quest_manager.repopzone();
|
||||
}
|
||||
|
||||
void lua_process_mobs_while_zone_empty(bool on) {
|
||||
quest_manager.processmobswhilezoneempty(on);
|
||||
}
|
||||
|
||||
bool lua_is_disc_tome(int item_id) {
|
||||
return quest_manager.isdisctome(item_id);
|
||||
}
|
||||
@@ -2396,6 +2400,7 @@ luabind::scope lua_register_general() {
|
||||
luabind::def("depop_all", (void(*)(int))&lua_depop_all),
|
||||
luabind::def("depop_zone", &lua_depop_zone),
|
||||
luabind::def("repop_zone", &lua_repop_zone),
|
||||
luabind::def("process_mobs_while_zone_empty", &lua_process_mobs_while_zone_empty),
|
||||
luabind::def("is_disc_tome", &lua_is_disc_tome),
|
||||
luabind::def("get_race_name", (std::string(*)(uint16))&lua_get_race_name),
|
||||
luabind::def("get_spell_name", (std::string(*)(uint32))&lua_get_spell_name),
|
||||
|
||||
Reference in New Issue
Block a user