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Bards get a bonus tic at some point
Not sure what level but it's between 53 and 85 ... (although I remember reading something about around 60) I also didn't notice any of the odd effects the comments speak of ... I suspect they were fighting each other?
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@@ -3375,19 +3375,6 @@ void Mob::BuffProcess()
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--buffs[buffs_i].ticsremaining;
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if (buffs[buffs_i].ticsremaining == 0) {
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// Why do we need to let these go negative? Client uses negatives for perma buffs
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if (!IsShortDurationBuff(buffs[buffs_i].spellid) ||
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IsFearSpell(buffs[buffs_i].spellid) ||
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IsCharmSpell(buffs[buffs_i].spellid) ||
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IsMezSpell(buffs[buffs_i].spellid) ||
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IsBlindSpell(buffs[buffs_i].spellid))
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{
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Log.Out(Logs::Detail, Logs::Spells, "Buff %d in slot %d has expired. Fading.", buffs[buffs_i].spellid, buffs_i);
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BuffFadeBySlot(buffs_i);
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}
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}
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else if (buffs[buffs_i].ticsremaining < 0)
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{
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Log.Out(Logs::Detail, Logs::Spells, "Buff %d in slot %d has expired. Fading.", buffs[buffs_i].spellid, buffs_i);
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BuffFadeBySlot(buffs_i);
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}
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