Bots will not benefit from heroic stats, focus effects like a client

This commit is contained in:
Natedog2012
2015-05-28 13:56:39 -07:00
parent 95243fd6ce
commit 235d6b6c48
2 changed files with 376 additions and 178 deletions
+3 -1
View File
@@ -190,7 +190,9 @@ public:
bool CanDoSpecialAttack(Mob *other);
virtual int32 CheckAggroAmount(uint16 spellid);
virtual void CalcBonuses();
void CalcItemBonuses();
void CalcItemBonuses(StatBonuses* newbon);
void AddItemBonuses(const ItemInst *inst, StatBonuses* newbon, bool isAug = false, bool isTribute = false);
int CalcRecommendedLevelBonus(uint8 level, uint8 reclevel, int basestat);
virtual void MakePet(uint16 spell_id, const char* pettype, const char *petname = nullptr);
virtual FACTION_VALUE GetReverseFactionCon(Mob* iOther);
inline virtual bool IsPet() { return false; }