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updates
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+12
-4
@@ -3488,17 +3488,25 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
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case SE_ExtendedShielding:
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{
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if (new_bonus->ExtendedShielding < effect_value) {
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new_bonus->ExtendedShielding = effect_value;
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if (AdditiveWornBonus) {
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new_bonus->ExtendedShielding += effect_value;
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}
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else if (effect_value < 0 && new_bonus->ExtendedShielding > effect_value)
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new_bonus->ExtendedShielding = effect_value;
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else if (effect_value > 0 && new_bonus->ExtendedShielding < effect_value)
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new_bonus->ExtendedShielding = effect_value;
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break;
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}
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case SE_ShieldDuration:
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{
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if (new_bonus->ShieldDuration < effect_value) {
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new_bonus->ShieldDuration = effect_value;
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if (AdditiveWornBonus) {
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new_bonus->ShieldDuration += effect_value;
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}
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else if (effect_value < 0 && new_bonus->ShieldDuration > effect_value)
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new_bonus->ShieldDuration = effect_value;
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else if (effect_value > 0 && new_bonus->ShieldDuration < effect_value)
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new_bonus->ShieldDuration = effect_value;
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break;
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}
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