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Add GetCloseMobList into other calls
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@@ -171,7 +171,6 @@ public:
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void DisplayInfo(Mob *mob);
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std::unordered_map<uint16, Mob *> close_mobs;
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std::unordered_map<uint16, Mob *>& GetSmartMobList(float distance = 0);
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Timer mob_scan_close;
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Timer mob_check_moving_timer;
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