Correct the definition of "quading"

If you would like your NPCs to use the old rules, turn
Combat:UseLiveCombatRounds to false.
This commit is contained in:
Michael Cook (mackal)
2015-07-05 02:05:50 -04:00
parent 82fe15190b
commit 22efe33f9b
2 changed files with 30 additions and 23 deletions
+1
View File
@@ -448,6 +448,7 @@ RULE_BOOL(Combat, OneProcPerWeapon, true) //If enabled, One proc per weapon per
RULE_BOOL(Combat, ProjectileDmgOnImpact, true) //If enabled, projectiles (ie arrows) will hit on impact, instead of instantly.
RULE_BOOL(Combat, MeleePush, true) // enable melee push
RULE_INT(Combat, MeleePushChance, 50) // (NPCs) chance the target will be pushed. Made up, 100 actually isn't that bad
RULE_BOOL(Combat, UseLiveCombatRounds, true) // turn this false if you don't want to worry about fixing up combat rounds for NPCs
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)