Fix invis in spawn structs

This commit is contained in:
Michael Cook (mackal)
2017-07-29 23:31:47 -04:00
parent 210655ddc7
commit 2286203123
4 changed files with 5 additions and 31 deletions
+1 -2
View File
@@ -250,8 +250,7 @@ struct Spawn_Struct_Bitfields
unsigned sneak:1;
unsigned lfg:1;
unsigned padding5:1;
unsigned invis:1; // 0 = visible, 1 = invis/sneaking
unsigned padding7:11;
unsigned invis:12; // there are 3000 different (non-GM) invis levels
unsigned gm:1;
unsigned anon:2; // 0=normal, 1=anon, 2=roleplay
unsigned gender:2; // Gender (0=male, 1=female, 2=monster)