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Add #shownumhits workaround command to show numhits
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@@ -1200,7 +1200,9 @@ public:
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void SetEngagedRaidTarget(bool value) { EngagedRaidTarget = value; }
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bool GetEngagedRaidTarget() const { return EngagedRaidTarget; }
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void ShowNumHits(); // work around function for numhits not showing on buffs
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protected:
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friend class Mob;
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void CalcItemBonuses(StatBonuses* newbon);
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