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[Bug Fix] Fix Bot/Character ID Overlap in Groups (#4093)
* [Bug Fix] Fix Bot/Character ID Overlap in Groups - Attempt to fix bot/character ID overlap in groups keeping bots with the same unique identifier as players from not spawning on zone. - Adds `bot_id` to `group_id` to differentiate bots from characters and hopefully alleviate this issue. * Update base_group_id_repository.h * Final push
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@@ -4442,7 +4442,7 @@ bool Client::GroupFollow(Client* inviter) {
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}
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//now we have a group id, can set inviter's id
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database.SetGroupID(inviter->GetName(), group->GetID(), inviter->CharacterID(), false);
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group->AddToGroup(inviter);
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database.SetGroupLeaderName(group->GetID(), inviter->GetName());
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group->UpdateGroupAAs();
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