mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 01:11:29 +00:00
[Commands] Cleanup #picklock Command (#3046)
* [Commands] Cleanup #picklock Command # Notes - Cleanup messages and logic. * Update picklock.cpp
This commit is contained in:
parent
a90d41480a
commit
218ef80f96
@ -2,23 +2,28 @@
|
||||
|
||||
void command_picklock(Client *c, const Seperator *sep)
|
||||
{
|
||||
Mob *target = c->GetTarget();
|
||||
if (!target) {
|
||||
c->Message(Chat::Red, "You must have a target.");
|
||||
if (!c->GetTarget() || !c->GetTarget()->IsNPC()) {
|
||||
c->Message(Chat::White, "You must target an NPC to use this command.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (target->IsNPC()) {
|
||||
if (c->HasSkill(EQ::skills::SkillPickLock)) {
|
||||
if (DistanceSquaredNoZ(c->GetPosition(), target->GetPosition()) > RuleI(Adventure, LDoNTrapDistanceUse)) {
|
||||
c->Message(Chat::Red, "%s is too far away.", target->GetCleanName());
|
||||
return;
|
||||
}
|
||||
c->HandleLDoNPickLock(target->CastToNPC(), c->GetSkill(EQ::skills::SkillPickLock), LDoNTypeMechanical);
|
||||
}
|
||||
else {
|
||||
c->Message(Chat::Red, "You do not have the pick locks skill.");
|
||||
auto t = c->GetTarget()->CastToNPC();
|
||||
|
||||
if (c->HasSkill(EQ::skills::SkillPickLock)) {
|
||||
if (DistanceSquaredNoZ(c->GetPosition(), t->GetPosition()) > RuleI(Adventure, LDoNTrapDistanceUse)) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"{} is too far away.",
|
||||
c->GetTargetDescription(t)
|
||||
).c_str()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
c->HandleLDoNPickLock(t, c->GetSkill(EQ::skills::SkillPickLock), LDoNTypeMechanical);
|
||||
} else {
|
||||
c->Message(Chat::White, "You do not have the Pick Lock skill.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user