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Another slight adjustment [skip ci]
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6a404a5a26
commit
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@ -856,6 +856,7 @@ bool NPC::SpawnZoneController(){
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npc_type->max_hp = 2000000000;
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npc_type->max_hp = 2000000000;
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npc_type->hp_regen = 100000000;
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npc_type->hp_regen = 100000000;
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npc_type->race = 240;
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npc_type->race = 240;
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npc_type->size = 1;
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npc_type->gender = 2;
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npc_type->gender = 2;
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npc_type->class_ = 1;
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npc_type->class_ = 1;
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npc_type->deity = 1;
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npc_type->deity = 1;
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@ -880,7 +881,7 @@ bool NPC::SpawnZoneController(){
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glm::vec4 point;
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glm::vec4 point;
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point.x = 3000;
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point.x = 3000;
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point.y = 1000;
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point.y = 1000;
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point.z = -500;
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point.z = 500;
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NPC* npc = new NPC(npc_type, nullptr, point, FlyMode3);
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NPC* npc = new NPC(npc_type, nullptr, point, FlyMode3);
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npc->GiveNPCTypeData(npc_type);
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npc->GiveNPCTypeData(npc_type);
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