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Merge conflicts abound and now are fixed
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@@ -342,7 +342,7 @@ bool NPC::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgain
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SetCurrentSpeed(0);
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}
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return CastSpell(AIspells[i].spellid, tar->GetID(), 1, AIspells[i].manacost == -2 ? 0 : -1, mana_cost, oDontDoAgainBefore, -1, -1, 0, 0, &(AIspells[i].resist_adjust));
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return CastSpell(AIspells[i].spellid, tar->GetID(), 1, AIspells[i].manacost == -2 ? 0 : -1, mana_cost, oDontDoAgainBefore, -1, -1, 0, &(AIspells[i].resist_adjust));
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}
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bool EntityList::AICheckCloseBeneficialSpells(NPC* caster, uint8 iChance, float iRange, uint16 iSpellTypes) {
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