mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 13:28:25 +00:00
Merge conflicts abound and now are fixed
This commit is contained in:
+29
-74
@@ -389,6 +389,7 @@ void MapOpcodes()
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ConnectedOpcodes[OP_XTargetRequest] = &Client::Handle_OP_XTargetRequest;
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ConnectedOpcodes[OP_YellForHelp] = &Client::Handle_OP_YellForHelp;
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ConnectedOpcodes[OP_ZoneChange] = &Client::Handle_OP_ZoneChange;
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ConnectedOpcodes[OP_ResetAA] = &Client::Handle_OP_ResetAA;
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}
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void ClearMappedOpcode(EmuOpcode op)
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@@ -1082,7 +1083,7 @@ void Client::Handle_Connect_OP_ReqNewZone(const EQApplicationPacket *app)
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void Client::Handle_Connect_OP_SendAAStats(const EQApplicationPacket *app)
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{
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SendAATimers();
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SendAlternateAdvancementTimers();
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_SendAAStats, 0);
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QueuePacket(outapp);
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safe_delete(outapp);
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@@ -1091,7 +1092,7 @@ void Client::Handle_Connect_OP_SendAAStats(const EQApplicationPacket *app)
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void Client::Handle_Connect_OP_SendAATable(const EQApplicationPacket *app)
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{
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SendAAList();
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SendAlternateAdvancementTable();
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return;
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}
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@@ -1152,7 +1153,7 @@ void Client::Handle_Connect_OP_TGB(const EQApplicationPacket *app)
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void Client::Handle_Connect_OP_UpdateAA(const EQApplicationPacket *app)
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{
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SendAATable();
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SendAlternateAdvancementPoints();
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}
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void Client::Handle_Connect_OP_WearChange(const EQApplicationPacket *app)
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@@ -1439,58 +1440,15 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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if (m_pp.ldon_points_tak < 0 || m_pp.ldon_points_tak > 2000000000){ m_pp.ldon_points_tak = 0; }
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if (m_pp.ldon_points_available < 0 || m_pp.ldon_points_available > 2000000000){ m_pp.ldon_points_available = 0; }
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/* Initialize AA's : Move to function eventually */
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for (uint32 a = 0; a < MAX_PP_AA_ARRAY; a++)
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aa[a] = &m_pp.aa_array[a];
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query = StringFormat(
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"SELECT "
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"slot, "
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"aa_id, "
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"aa_value, "
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"charges "
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"FROM "
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"`character_alternate_abilities` "
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"WHERE `id` = %u ORDER BY `slot`", this->CharacterID());
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results = database.QueryDatabase(query); i = 0;
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int offset = 0; // offset to fix the hole from expendables
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for (auto row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]) - offset;
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m_pp.aa_array[i].AA = atoi(row[1]);
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m_pp.aa_array[i].value = atoi(row[2]);
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m_pp.aa_array[i].charges = atoi(row[3]);
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/* A used expendable could cause there to be a "hole" in the array, this is very bad. Bad things like keeping your expendable after use.
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We could do a few things, one of them being reshuffling when the hole is created or defer the fixing until a later point, like during load!
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Or just never making a hole in the array and just have hacks every where. Fixing the hole at load really just keeps 1 hack in Client::SendAATable
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and keeping this offset that will cause the next AA to be pushed back over the hole. We also need to clean up on save so we don't have multiple
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entries for a single AA.
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*/
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if (m_pp.aa_array[i].value == 0)
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offset++;
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if(RuleB(World, UseClientBasedExpansionSettings)) {
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m_pp.expansions = ExpansionFromClientVersion(GetClientVersion());
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}
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else {
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m_pp.expansions = RuleI(World, ExpansionSettings);
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}
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for (uint32 a = 0; a < MAX_PP_AA_ARRAY; a++){
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uint32 id = aa[a]->AA;
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//watch for invalid AA IDs
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if (id == aaNone)
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continue;
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if (id >= aaHighestID) {
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aa[a]->AA = aaNone;
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aa[a]->value = 0;
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continue;
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}
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if (aa[a]->value == 0) {
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aa[a]->AA = aaNone;
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continue;
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}
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if (aa[a]->value > HIGHEST_AA_VALUE) {
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aa[a]->AA = aaNone;
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aa[a]->value = 0;
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continue;
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}
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if (aa[a]->value > 1) /* hack in some stuff for sony's new AA method (where each level of each aa.has a seperate ID) */
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aa_points[(id - aa[a]->value + 1)] = aa[a]->value;
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else
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aa_points[id] = aa[a]->value;
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if(!database.LoadAlternateAdvancement(this)) {
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Log.Out(Logs::General, Logs::Error, "Error loading AA points for %s", GetName());
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}
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if (SPDAT_RECORDS > 0) {
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@@ -1615,11 +1573,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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/* Update LFP in case any (or all) of our group disbanded while we were zoning. */
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if (IsLFP()) { UpdateLFP(); }
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/* Get Expansions from variables table and ship via PP */
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char val[20] = { 0 };
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if (database.GetVariable("Expansions", val, 20)){ m_pp.expansions = atoi(val); }
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else{ m_pp.expansions = 0x3FF; }
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p_timers.SetCharID(CharacterID());
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if (!p_timers.Load(&database)) {
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Log.Out(Logs::General, Logs::Error, "Unable to load ability timers from the database for %s (%i)!", GetCleanName(), CharacterID());
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@@ -1794,38 +1747,39 @@ void Client::Handle_OP_AAAction(const EQApplicationPacket *app)
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Log.Out(Logs::Detail, Logs::AA, "Received OP_AAAction");
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if (app->size != sizeof(AA_Action)){
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printf("Error! OP_AAAction size didnt match!\n");
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Log.Out(Logs::General, Logs::AA, "Error! OP_AAAction size didnt match!");
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return;
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}
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AA_Action* action = (AA_Action*)app->pBuffer;
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if (action->action == aaActionActivate) {//AA Hotkey
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Log.Out(Logs::Detail, Logs::AA, "Activating AA %d", action->ability);
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ActivateAA((aaID)action->ability);
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ActivateAlternateAdvancementAbility(action->ability, action->target_id);
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}
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else if (action->action == aaActionBuy) {
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BuyAA(action);
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PurchaseAlternateAdvancementRank(action->ability);
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}
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else if (action->action == aaActionDisableEXP){ //Turn Off AA Exp
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if (m_epp.perAA > 0)
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Message_StringID(0, AA_OFF);
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m_epp.perAA = 0;
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SendAAStats();
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SendAlternateAdvancementStats();
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}
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else if (action->action == aaActionSetEXP) {
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if (m_epp.perAA == 0)
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Message_StringID(0, AA_ON);
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m_epp.perAA = action->exp_value;
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if (m_epp.perAA<0 || m_epp.perAA>100) m_epp.perAA = 0; // stop exploit with sanity check
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if (m_epp.perAA < 0 || m_epp.perAA > 100)
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m_epp.perAA = 0; // stop exploit with sanity check
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// send an update
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SendAAStats();
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SendAATable();
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SendAlternateAdvancementStats();
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SendAlternateAdvancementTable();
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}
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else {
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printf("Unknown AA action: %u %u 0x%x %d\n", action->action, action->ability, action->unknown08, action->exp_value);
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Log.Out(Logs::General, Logs::AA, "Unknown AA action : %u %u %u %d", action->action, action->ability, action->target_id, action->exp_value);
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}
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return;
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}
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void Client::Handle_OP_AcceptNewTask(const EQApplicationPacket *app)
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@@ -3898,8 +3852,6 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
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return;
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}
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m_TargetRing = glm::vec3(castspell->x_pos, castspell->y_pos, castspell->z_pos);
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CastSpell(spell_to_cast, castspell->target_id, castspell->slot);
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}
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/* Spell Slot or Potion Belt Slot */
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@@ -8852,7 +8804,7 @@ void Client::Handle_OP_LFGuild(const EQApplicationPacket *app)
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pack->WriteUInt32(QSG_LFGuild_UpdatePlayerInfo);
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pack->WriteUInt32(GetBaseClass());
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pack->WriteUInt32(GetLevel());
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pack->WriteUInt32(GetAAPointsSpent());
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pack->WriteUInt32(GetSpentAA());
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pack->WriteString(pts->Comment);
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pack->WriteUInt32(pts->Toggle);
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pack->WriteUInt32(pts->TimeZone);
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@@ -14228,9 +14180,12 @@ void Client::Handle_OP_YellForHelp(const EQApplicationPacket *app)
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return;
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}
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/*
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void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app)
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void Client::Handle_OP_ResetAA(const EQApplicationPacket *app)
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{
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if(Admin() >= 50) {
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Message(0, "Resetting AA points.");
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ResetAA();
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}
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return;
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}
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*/
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