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https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
Merge conflicts abound and now are fixed
This commit is contained in:
+31
-91
@@ -176,7 +176,6 @@ Client::Client(EQStreamInterface* ieqs)
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admin = 0;
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lsaccountid = 0;
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shield_target = nullptr;
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SQL_log = nullptr;
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guild_id = GUILD_NONE;
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guildrank = 0;
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GuildBanker = false;
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@@ -441,7 +440,7 @@ void Client::SendZoneInPackets()
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//Send AA Exp packet:
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if (GetLevel() >= 51)
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SendAAStats();
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SendAlternateAdvancementStats();
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// Send exp packets
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outapp = new EQApplicationPacket(OP_ExpUpdate, sizeof(ExpUpdate_Struct));
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@@ -458,7 +457,7 @@ void Client::SendZoneInPackets()
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}
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safe_delete(outapp);
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SendAATimers();
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SendAlternateAdvancementTimers();
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outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(ZoneInSendName_Struct));
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ZoneInSendName_Struct* zonesendname = (ZoneInSendName_Struct*)outapp->pBuffer;
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@@ -525,48 +524,39 @@ void Client::ReportConnectingState() {
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};
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}
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bool Client::SaveAA(){
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int first_entry = 0;
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std::string rquery;
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/* Save Player AA */
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bool Client::SaveAA() {
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std::string iquery;
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int spentpoints = 0;
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for (int a = 0; a < MAX_PP_AA_ARRAY; a++) {
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uint32 points = aa[a]->value;
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if (points > HIGHEST_AA_VALUE) {
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aa[a]->value = HIGHEST_AA_VALUE;
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points = HIGHEST_AA_VALUE;
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}
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if (points > 0) {
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SendAA_Struct* curAA = zone->FindAA(aa[a]->AA - aa[a]->value + 1);
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if (curAA) {
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for (int rank = 0; rank<points; rank++) {
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std::map<uint32, AALevelCost_Struct>::iterator RequiredLevel = AARequiredLevelAndCost.find(aa[a]->AA - aa[a]->value + 1 + rank);
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if (RequiredLevel != AARequiredLevelAndCost.end()) {
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spentpoints += RequiredLevel->second.Cost;
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}
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else
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spentpoints += (curAA->cost + (curAA->cost_inc * rank));
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}
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}
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}
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}
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m_pp.aapoints_spent = spentpoints + m_epp.expended_aa;
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int highest = 0;
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for (int a = 0; a < MAX_PP_AA_ARRAY; a++) {
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if (aa[a]->AA > 0) { // those with value 0 will be cleaned up on next load
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if (first_entry != 1){
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rquery = StringFormat("REPLACE INTO `character_alternate_abilities` (id, slot, aa_id, aa_value, charges)"
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" VALUES (%u, %u, %u, %u, %u)", character_id, a, aa[a]->AA, aa[a]->value, aa[a]->charges);
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first_entry = 1;
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int i = 0;
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for(auto &rank : aa_ranks) {
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AA::Ability *ability = zone->GetAlternateAdvancementAbility(rank.first);
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if(!ability)
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continue;
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if(rank.second.first > 0) {
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AA::Rank *r = ability->GetRankByPointsSpent(rank.second.first);
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if(!r)
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continue;
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spentpoints += r->total_cost;
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if(i == 0) {
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iquery = StringFormat("REPLACE INTO `character_alternate_abilities` (id, aa_id, aa_value, charges)"
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" VALUES (%u, %u, %u, %u)", character_id, ability->first_rank_id, rank.second.first, rank.second.second);
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} else {
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rquery = rquery + StringFormat(", (%u, %u, %u, %u, %u)", character_id, a, aa[a]->AA, aa[a]->value, aa[a]->charges);
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iquery += StringFormat(", (%u, %u, %u, %u)", character_id, ability->first_rank_id, rank.second.first, rank.second.second);
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}
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highest = a;
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i++;
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}
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}
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auto results = database.QueryDatabase(rquery);
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/* This is another part of the hack to clean up holes left by expendable AAs */
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rquery = StringFormat("DELETE FROM `character_alternate_abilities` WHERE `id` = %u AND `slot` > %d", character_id, highest);
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m_pp.aapoints_spent = spentpoints + m_epp.expended_aa;
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if(iquery.length() > 0) {
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database.QueryDatabase(iquery);
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}
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return true;
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}
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@@ -8041,56 +8031,6 @@ void Client::TryItemTimer(int slot)
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}
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}
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void Client::RefundAA() {
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int cur = 0;
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bool refunded = false;
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for(int x = 0; x < aaHighestID; x++) {
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cur = GetAA(x);
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if(cur > 0){
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SendAA_Struct* curaa = zone->FindAA(x);
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if(cur){
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SetAA(x, 0);
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for(int j = 0; j < cur; j++) {
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m_pp.aapoints += curaa->cost + (curaa->cost_inc * j);
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refunded = true;
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}
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}
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else
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{
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m_pp.aapoints += cur;
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SetAA(x, 0);
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refunded = true;
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}
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}
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}
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if(refunded) {
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SaveAA();
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Save();
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// Kick();
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}
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}
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void Client::IncrementAA(int aa_id) {
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SendAA_Struct* aa2 = zone->FindAA(aa_id);
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if(aa2 == nullptr)
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return;
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if(GetAA(aa_id) == aa2->max_level)
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return;
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SetAA(aa_id, GetAA(aa_id) + 1);
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SaveAA();
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SendAA(aa_id);
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SendAATable();
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SendAAStats();
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CalcBonuses();
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}
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void Client::SendItemScale(ItemInst *inst) {
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int slot = m_inv.GetSlotByItemInst(inst);
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if(slot != -1) {
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@@ -8651,4 +8591,4 @@ void Client::SendHPUpdateMarquee(){
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std::string health_update_notification = StringFormat("Health: %u%%", health_percentage);
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this->SendMarqueeMessage(15, 510, 0, 3000, 3000, health_update_notification);
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}
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}
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