[Feature] Implement /changename & related script bindings. Clean up #set name (#4770)

* initial work, need to clean up gm commands still

* cleaned up command, works without kicking char select now

* remove thj-specific methods

* add script hooks

* actually clear flag

* rework questmgr::rename

* remove unnecessary logging

* revert

* added missing binding to perl api and updated some text

* don't return a value

* Fix some bad argument types.

* adjust case

* alpha order

* refactor some old string stuff

* don't quote integers, bob

---------

Co-authored-by: Zimp <zimp@zenryo.xyz>
Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
catapultam-habeo
2025-03-19 19:00:45 -07:00
committed by GitHub
parent be6a5d5f50
commit 213fe6a9e9
14 changed files with 223 additions and 39 deletions
+4
View File
@@ -609,6 +609,10 @@ public:
void ShowZoneShardMenu();
void GrantPetNameChange();
void GrantNameChange();
bool IsNameChangeAllowed();
bool ClearNameChange();
Lua_Expedition CreateExpedition(luabind::object expedition_info);
Lua_Expedition CreateExpedition(std::string zone_name, uint32 version, uint32 duration, std::string expedition_name, uint32 min_players, uint32 max_players);
Lua_Expedition CreateExpedition(std::string zone_name, uint32 version, uint32 duration, std::string expedition_name, uint32 min_players, uint32 max_players, bool disable_messages);