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[Feature] Enable spawn attribute for NPCTintID (#4871)
* Add scripting for NPCTintIndex * AddNPCTintID Add NPCTintID to spawn logic * Update base_npc_types_repository.h * Correct version.h
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@@ -157,6 +157,7 @@ struct NPCType
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bool is_parcel_merchant;
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uint8 greed;
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bool multiquest_enabled;
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uint32 m_npc_tint_id;
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};
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#pragma pack()
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