More function name refactoring

This commit is contained in:
Akkadius
2019-08-11 01:09:11 -05:00
parent 665efe09f3
commit 20bd37dde7
13 changed files with 62 additions and 62 deletions
+1 -1
View File
@@ -1914,7 +1914,7 @@ bool NPC::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, bool
//Check that we can attack before we calc heading and face our target
if (!IsAttackAllowed(other)) {
if (this->GetOwnerID())
this->Say_StringID(NOT_LEGAL_TARGET);
this->SayString(NOT_LEGAL_TARGET);
if (other) {
if (other->IsClient())
other->CastToClient()->RemoveXTarget(this, false);