Fixed and cleaned up Client::Escape()

Fixed SE_FadingMemories to use Client::Escape()
Rogue AA Escape now uses a spell instead of AA Action
Bard AA Fading Memories now only uses the AA Action to eat mana
This commit is contained in:
mackal
2013-03-23 18:34:06 -04:00
parent ac040b5197
commit 2073ca8d38
6 changed files with 19 additions and 19 deletions
+1
View File
@@ -10,6 +10,7 @@
#define SPELL_DOES_NOT_WORK_PLANE 107 //This spell does not work on this plane.
#define CANT_SEE_TARGET 108 //You cannot see your target.
#define MGB_STRING 113 //The next group buff you cast will hit all targets in range.
#define ESCAPE 114 //You escape from combat, hiding yourself from view.
#define TARGET_TOO_FAR 124 //Your target is too far away, get closer!
#define PROC_TOOLOW 126 //Your will is not sufficient to command this weapon.
#define PROC_PETTOOLOW 127 //Your pet's will is not sufficient to command its weapon.