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Fixed and cleaned up Client::Escape()
Fixed SE_FadingMemories to use Client::Escape() Rogue AA Escape now uses a spell instead of AA Action Bard AA Fading Memories now only uses the AA Action to eat mana
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@@ -10,6 +10,7 @@
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#define SPELL_DOES_NOT_WORK_PLANE 107 //This spell does not work on this plane.
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#define CANT_SEE_TARGET 108 //You cannot see your target.
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#define MGB_STRING 113 //The next group buff you cast will hit all targets in range.
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#define ESCAPE 114 //You escape from combat, hiding yourself from view.
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#define TARGET_TOO_FAR 124 //Your target is too far away, get closer!
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#define PROC_TOOLOW 126 //Your will is not sufficient to command this weapon.
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#define PROC_PETTOOLOW 127 //Your pet's will is not sufficient to command its weapon.
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