From 9a15361e9345134c490ee954b5535872863eb582 Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Sat, 7 Feb 2015 20:07:46 -0500 Subject: [PATCH] Should fix spell bonuses not being applied properly --- zone/bonuses.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/bonuses.cpp b/zone/bonuses.cpp index ea3174a54..9ff05fb53 100644 --- a/zone/bonuses.cpp +++ b/zone/bonuses.cpp @@ -1443,7 +1443,7 @@ void Mob::CalcSpellBonuses(StatBonuses* newbon) int buff_count = GetMaxTotalSlots(); for(i = 0; i < buff_count; i++) { if(buffs[i].spellid != SPELL_UNKNOWN){ - ApplySpellsBonuses(buffs[i].spellid, buffs[i].casterlevel, newbon, buffs[i].casterid, false,0, buffs[i].ticsremaining,i); + ApplySpellsBonuses(buffs[i].spellid, buffs[i].casterlevel, newbon, buffs[i].casterid, 0, buffs[i].ticsremaining,i); if (buffs[i].numhits > 0) Numhits(true);