mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
Clean up and revision of proc chance bonuses
Combat Effects and WeaponProc bonuses will no longer affect melee spell procs
This commit is contained in:
@@ -0,0 +1,8 @@
|
||||
-- Virulent Venom
|
||||
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('888', '1', '250', '10', '0');
|
||||
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('889', '1', '250', '20', '0');
|
||||
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('890', '1', '250', '30', '0');
|
||||
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('891', '1', '250', '40', '0');
|
||||
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('892', '1', '250', '50', '0');
|
||||
|
||||
|
||||
Reference in New Issue
Block a user