Clean up and revision of proc chance bonuses

Combat Effects and WeaponProc bonuses will no longer affect melee spell procs
This commit is contained in:
KayenEQ
2014-02-26 05:16:37 -05:00
parent 8caac162b2
commit 205dd8a1e5
8 changed files with 54 additions and 50 deletions
@@ -0,0 +1,8 @@
-- Virulent Venom
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('888', '1', '250', '10', '0');
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('889', '1', '250', '20', '0');
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('890', '1', '250', '30', '0');
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('891', '1', '250', '40', '0');
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1, `base2`) VALUES ('892', '1', '250', '50', '0');