Add prelim support for CharacterGuid to spawn struct.

This commit is contained in:
KimLS
2024-11-14 22:32:26 -08:00
parent c20439dbb4
commit 200b7fa604
2 changed files with 16 additions and 7 deletions
+8 -7
View File
@@ -47,6 +47,13 @@ static const uint32 ADVANCED_LORE_LENGTH = 8192;
*/
#pragma pack(1)
struct EqGuid
{
uint32_t Id;
uint16_t WorldId;
uint16_t Reserved;
};
struct LoginInfo_Struct {
/*000*/ char login_info[64];
/*064*/ uint8 unknown064[124];
@@ -324,6 +331,7 @@ union
bool guild_show;
bool trader;
bool buyer;
EqGuid CharacterGuid;
};
struct PlayerState_Struct {
@@ -6436,13 +6444,6 @@ struct BuylineItemDetails_Struct {
uint32 item_quantity;
};
struct EqGuid
{
uint32_t Id;
uint16_t WorldId;
uint16_t Reserved;
};
// Restore structure packing to default
#pragma pack()