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[World] Fix slow world bootup bug (#4461)
* [World] Fix slow world bootup bug * Update ip_util.cpp * Add timeout * Update ip_util.cpp * Cross platform timeout
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@ -81,45 +81,79 @@ bool IpUtil::IsIpInPrivateRfc1918(const std::string &ip)
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}
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/**
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* Gets local address - pings google to inspect what interface was used locally
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#ifdef _WIN32
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* @return
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#include <winsock2.h>
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*/
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#include <ws2tcpip.h>
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#pragma comment(lib, "Ws2_32.lib")
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#else
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <unistd.h>
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#include <fcntl.h>
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#endif
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#include <iostream>
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#include <string>
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#include <cstring>
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std::string IpUtil::GetLocalIPAddress()
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std::string IpUtil::GetLocalIPAddress()
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{
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{
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char my_ip_address[16];
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#ifdef _WIN32
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unsigned int my_port;
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WSADATA wsaData;
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if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
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return "";
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}
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#endif
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char my_ip_address[INET_ADDRSTRLEN];
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struct sockaddr_in server_address{};
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struct sockaddr_in server_address{};
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struct sockaddr_in my_address{};
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struct sockaddr_in my_address{};
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int sockfd;
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int sockfd;
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// Connect to server
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// Create a UDP socket
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if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
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#ifdef _WIN32
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sockfd = socket(AF_INET, SOCK_DGRAM, 0);
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if (sockfd == INVALID_SOCKET) {
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WSACleanup();
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return "";
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}
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#else
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sockfd = socket(AF_INET, SOCK_DGRAM, 0);
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if (sockfd < 0) {
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return "";
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return "";
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}
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}
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#endif
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// Set server_addr
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// Set server_addr (dummy address)
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memset(&server_address, 0, sizeof(server_address));
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memset(&server_address, 0, sizeof(server_address));
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server_address.sin_family = AF_INET;
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server_address.sin_family = AF_INET;
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server_address.sin_addr.s_addr = inet_addr("172.217.160.99");
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server_address.sin_addr.s_addr = inet_addr("8.8.8.8"); // Google DNS
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server_address.sin_port = htons(80);
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server_address.sin_port = htons(53); // DNS port
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// Connect to server
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// Perform a dummy connection to the server (UDP)
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if (connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address)) < 0) {
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connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address));
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close(sockfd);
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return "";
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}
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// Get my ip address and port
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// Get my IP address
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memset(&my_address, 0, sizeof(my_address));
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memset(&my_address, 0, sizeof(my_address));
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socklen_t len = sizeof(my_address);
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socklen_t len = sizeof(my_address);
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getsockname(sockfd, (struct sockaddr *) &my_address, &len);
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getsockname(sockfd, (struct sockaddr *) &my_address, &len);
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inet_ntop(AF_INET, &my_address.sin_addr, my_ip_address, sizeof(my_ip_address));
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inet_ntop(AF_INET, &my_address.sin_addr, my_ip_address, sizeof(my_ip_address));
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my_port = ntohs(my_address.sin_port);
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return fmt::format("{}", my_ip_address);
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#ifdef _WIN32
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closesocket(sockfd);
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WSACleanup();
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#else
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close(sockfd);
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#endif
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LogInfo("Local IP Address [{}]", my_ip_address);
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return std::string(my_ip_address);
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}
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}
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/**
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/**
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* Gets public address
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* Gets public address
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* Uses various websites as options to return raw public IP back to the client
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* Uses various websites as options to return raw public IP back to the client
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